Difference between revisions of "Draft Policies"
Line 16: | Line 16: | ||
=Edgelord= | =Edgelord= | ||
− | =Entrapment= | + | =Entrapment, aka Casus Belli= |
+ | Sometimes, Alice decides: | ||
+ | |||
+ | * Bob is a person of interest, but we're not sure what level he's on. | ||
+ | * Let's do X, and if and only if Bob responds by doing Y, then we intend to escalate (and possibly risk-escalate) to Z. | ||
+ | |||
+ | Provided that Alice has reasonable IC motives and legit IC info, this is okay. However, the following is almost certainly '''not okay''': | ||
+ | |||
+ | * Alice and/or one of her buddies tries to set things up so that Bob thinks that '''not''' doing Y will screw him over. | ||
+ | |||
+ | This is not measured threat response, this is just '''bullying'''. Bob, upon realizing his situation, may just OOCly quit without Alice and company needing to go any further. | ||
+ | |||
+ | Z may include not only obvious direct measures like 'kill Bob' or 'lock Bob up', but also indirect measures like 'blackmail Bob into leaking more IC info'. | ||
=Jumping the Gun= | =Jumping the Gun= |
Revision as of 09:23, 21 December 2019
This page is for policies that are likely to be formally added, but content is still being workshopped by staff.
Contents
Assume Good Faith, aka Hanlon's Razor
Dead Horse
Occasionally, a specific topic of RP may cause so many headaches that staff may dictate how it gets resolved and insist that it not be pursued further.
This is a drastic measure and not to be used lightly. Examples of what will justify it:
- Severe OOC rudeness
- Attempting to barrel at high speed toward violation of another policy
Actual past example, of the 'super rude' variety: Player #1, feeling ICly scorned by #2 and #3, wanted to abduct them for a scene, show #2 video of #3 being killed, then reveal that the video was faked and vent about their feelings before letting them go. Had they OOCly explained up front (at least to staff) and been polite, it probably would have proceeded as desired. Instead, they yelled at players and staff alike that they needed to log into the game and do his thing Right Now. Staff intervened, declared that the relevant events had already ICly occurred as desired, and ordered everyone to drop the subject thereafter.
Drama
Edgelord
Entrapment, aka Casus Belli
Sometimes, Alice decides:
- Bob is a person of interest, but we're not sure what level he's on.
- Let's do X, and if and only if Bob responds by doing Y, then we intend to escalate (and possibly risk-escalate) to Z.
Provided that Alice has reasonable IC motives and legit IC info, this is okay. However, the following is almost certainly not okay:
- Alice and/or one of her buddies tries to set things up so that Bob thinks that not doing Y will screw him over.
This is not measured threat response, this is just bullying. Bob, upon realizing his situation, may just OOCly quit without Alice and company needing to go any further.
Z may include not only obvious direct measures like 'kill Bob' or 'lock Bob up', but also indirect measures like 'blackmail Bob into leaking more IC info'.
Jumping the Gun
Let's You And Him Fight
Multi-faction
Slap Fight
Miscellaneous
- Vampire: Risk implications of feeding on a PC
- Shifter: Examples of what will reasonably draw a punishment rite, including risk escalation if needed