Difference between revisions of "Trekome/Hooks"

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imported>Trekome
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*'''Garou'''
 
*'''Garou'''
: Trekome has little clue about Garou, despite being oneHe knows he's a werewolf, has gone through his first change and numerous ones since then, and has moderate control over being able to shift, but that's it.  One main goal for him now is to understand more about what he is and what that means for him.
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: Trekome was a lost cub, so he's still learning about the finer points of the culture and the politicsIt also means that he's pretty new to learning about other shifters, races, etc, so learning more about them is always a welcome thing.
  
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*'''The United States Marine Corps'''
*'''The Marine Corps'''
 
 
: Trekome is a Marine, through and through.  It's become his family and life since his mother, father, and grandfather died.  He's bled and killed for his brothers, and there are few things that he holds closer than the Corps.
 
: Trekome is a Marine, through and through.  It's become his family and life since his mother, father, and grandfather died.  He's bled and killed for his brothers, and there are few things that he holds closer than the Corps.
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*'''Guns'''
 
*'''Guns'''
 
: Go figure, he's also into guns and shooting.  A lot.  If it isn't USPSA, IDPA, IPSC, or Three Gun matches, or anything that involves trigger time then it's him trying to figure out how to take them apart and build them.
 
: Go figure, he's also into guns and shooting.  A lot.  If it isn't USPSA, IDPA, IPSC, or Three Gun matches, or anything that involves trigger time then it's him trying to figure out how to take them apart and build them.
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*'''Combat'''
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: He's a Marine, and an Ahroun.  If there's a fight, he's all for jumping into it and helping his friends and family win it.  What's the point of being able to turn into a furry blender of doom if you're not going to actually get to be one?
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*'''NOTE - RISK'''
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: I'm set at Risk 2 for normal day to day actions with other PCs.  I go into PRPs and such at Risk 2 and fully expect to get injured or maimed if it's legit.  I'll go to Risk 3 if the scene is well done and it's not someone who just wants a PK under their belt.
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*'''NOTE - DRAMA'''
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: Please, dear fucking God, if there's going to be a drama bomb dropped, give some warning so I, as the player, can bow out.  A little drama can be good, but if you're going to go furry level ultra bitch drama because Suzy stole Johnny from you and you want to be a catty bitch then I want out.  I, personally, can't stand petty bullshit like that.  Sure, it's a huge deal to you in some, shape, or form, but if that's all you're going to go on about, then chances are I'm not going to hang around for too long since fixating on that kinda of drama just gets old and annoying.
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: If you just HAVE to be pissed off about something/everything all the time, because that's just who you are, or because you just can't help it, or because you just feel the need to let EVERYONE fucking know that you're upset ALL. THE. TIME. then chances are that you're not the type of person I want to interact with.

Latest revision as of 16:06, 18 September 2014

  • Garou
Trekome was a lost cub, so he's still learning about the finer points of the culture and the politics. It also means that he's pretty new to learning about other shifters, races, etc, so learning more about them is always a welcome thing.
  • The United States Marine Corps
Trekome is a Marine, through and through. It's become his family and life since his mother, father, and grandfather died. He's bled and killed for his brothers, and there are few things that he holds closer than the Corps.
  • Guns
Go figure, he's also into guns and shooting. A lot. If it isn't USPSA, IDPA, IPSC, or Three Gun matches, or anything that involves trigger time then it's him trying to figure out how to take them apart and build them.
  • Combat
He's a Marine, and an Ahroun. If there's a fight, he's all for jumping into it and helping his friends and family win it. What's the point of being able to turn into a furry blender of doom if you're not going to actually get to be one?
  • NOTE - RISK
I'm set at Risk 2 for normal day to day actions with other PCs. I go into PRPs and such at Risk 2 and fully expect to get injured or maimed if it's legit. I'll go to Risk 3 if the scene is well done and it's not someone who just wants a PK under their belt.
  • NOTE - DRAMA
Please, dear fucking God, if there's going to be a drama bomb dropped, give some warning so I, as the player, can bow out. A little drama can be good, but if you're going to go furry level ultra bitch drama because Suzy stole Johnny from you and you want to be a catty bitch then I want out. I, personally, can't stand petty bullshit like that. Sure, it's a huge deal to you in some, shape, or form, but if that's all you're going to go on about, then chances are I'm not going to hang around for too long since fixating on that kinda of drama just gets old and annoying.
If you just HAVE to be pissed off about something/everything all the time, because that's just who you are, or because you just can't help it, or because you just feel the need to let EVERYONE fucking know that you're upset ALL. THE. TIME. then chances are that you're not the type of person I want to interact with.