Difference between revisions of "Specialties"
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imported>RancherMountains |
imported>Arianna |
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Line 160: | Line 160: | ||
* Problem Solver | * Problem Solver | ||
* Snappy Patter | * Snappy Patter | ||
+ | * Snappy Retorts | ||
* Witty Bon Mots | * Witty Bon Mots | ||
| <!-- rejected --> | | <!-- rejected --> | ||
Line 168: | Line 169: | ||
* Insults | * Insults | ||
* One Step Ahead | * One Step Ahead | ||
− | |||
* Survival | * Survival | ||
|} | |} | ||
Line 180: | Line 180: | ||
| <!-- approved --> | | <!-- approved --> | ||
* Ambushes | * Ambushes | ||
+ | * Eavesdropping | ||
* Fine Details | * Fine Details | ||
* Noises / Sound | * Noises / Sound | ||
Line 188: | Line 189: | ||
* Animals | * Animals | ||
* Crowds | * Crowds | ||
− | |||
* Forests | * Forests | ||
* Hidden Weapons | * Hidden Weapons | ||
Line 351: | Line 351: | ||
| Streetwise | | Streetwise | ||
| <!-- approved --> | | <!-- approved --> | ||
+ | * Being on the Guest List | ||
* Black Market | * Black Market | ||
* Gangs / Gang Activity | * Gangs / Gang Activity | ||
Line 357: | Line 358: | ||
| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> | ||
− | |||
* Fencing Goods | * Fencing Goods | ||
* Free Wifi | * Free Wifi | ||
Line 411: | Line 411: | ||
* Defensive | * Defensive | ||
* Evasive | * Evasive | ||
+ | * High Speed | ||
| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> | ||
* Avoiding Traffic Cops | * Avoiding Traffic Cops | ||
* Heavy Traffic | * Heavy Traffic | ||
− | |||
* Motorcycles | * Motorcycles | ||
* Off-Road | * Off-Road |
Revision as of 17:06, 2 October 2018
Here are some specific examples of specialties that are narrow enough to be approved (i.e. would not apply to virtually all rolls involving that stat). Rejected entries can be appealed if you think it's narrower than what staff envisioned.
Attribute | Approved | Rejected | Unreviewed |
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Strength |
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Dexterity |
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Stamina |
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Manipulation |
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Charisma |
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Appearance |
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Perception |
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Intelligence |
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Wits |
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Primary Ability Specialties may also overlap with a Secondary Ability (even if you do not have any dots in that Secondary Ability)
Ability | Approved | Rejected | Unreviewed |
---|---|---|---|
Alertness |
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Athletics |
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Awareness |
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Brawl |
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Do |
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Dodge |
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Empathy |
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Expression |
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Intimidation |
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Kenning |
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Leadership |
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Martial Arts (Hard Style) | |||
Martial Arts (Soft Style) | |||
Primal Urge |
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Shentao | |||
Streetwise |
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Subterfuge |
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Animal Ken |
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Crafts |
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Drive |
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Etiquette |
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Firearms |
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Kailindo |
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Melee |
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Performance |
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Security |
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Stealth |
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Survival |
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Technology |
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Academics |
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Bureaucracy |
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Computers |
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Cosmology |
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Enigmas |
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Finance |
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Gremayre |
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Investigation |
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Law |
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Linguistics |
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Lore Bygone | |||
Lore Changeling |
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Lore Demon | |||
Lore Fera | |||
Lore Garou | |||
Lore Kuei-jin | |||
Lore Mage | |||
Lore Mummy | |||
Lore Sewer | |||
Lore Sorcerer/Psychic | |||
Lore Spirit |
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Lore Vampire |
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Lore Wraith | |||
Lore Wyrm | |||
Medicine |
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Occult |
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Politics |
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Research (Demon) |
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Rituals |
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Science |
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Known Secondary Ability Specialties
Ability | Approved | Rejected | Unreviewed |
---|---|---|---|
Artistic Expression |
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Alchemy |
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Blacksmith |
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Body Crafting |
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Cooking |
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Dream Lore |
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Herbalism |
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High Ritual |
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Larceny |
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Meditation |
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Lockpicking |
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Music |
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Repair |
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Sense Deception |
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