Difference between revisions of "Specialties"
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* Industrial Espionage | * Industrial Espionage | ||
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| Academics | | Academics | ||
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| Law | | Law | ||
+ | | <!-- approved --> | ||
* Kindred | * Kindred | ||
− | |||
| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> | ||
Line 833: | Line 809: | ||
| <!-- approved --> | | <!-- approved --> | ||
* Potions | * Potions | ||
+ | | <!-- rejected --> | ||
+ | | <!-- unreviewed --> | ||
+ | |- | ||
+ | | Blacksmith | ||
+ | | <!-- approved --> | ||
+ | * Weapons | ||
| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> | ||
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| <!-- approved --> | | <!-- approved --> | ||
* Multicaster | * Multicaster | ||
+ | | <!-- rejected --> | ||
+ | | <!-- unreviewed --> | ||
+ | |- | ||
+ | | Larceny | ||
+ | | <!-- approved --> | ||
+ | * Pickpocket | ||
| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> | ||
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* Willpower | * Willpower | ||
* Psychic Powers | * Psychic Powers | ||
+ | | <!-- rejected --> | ||
+ | | <!-- unreviewed --> | ||
+ | |- | ||
+ | | Lockpicking | ||
+ | | <!-- approved --> | ||
+ | * Combination Locks | ||
| <!-- rejected --> | | <!-- rejected --> | ||
| <!-- unreviewed --> | | <!-- unreviewed --> |
Revision as of 01:18, 24 September 2018
Here are some specific examples of specialties that are narrow enough to be approved (i.e. would not apply to virtually all rolls involving that stat). Rejected entries can be appealed if you think it's narrower than what staff envisioned.
Attribute | Approved | Rejected | Unreviewed |
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Strength |
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Dexterity |
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Stamina |
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Manipulation |
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Charisma |
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Appearance |
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Perception |
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Intelligence |
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Wits |
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Primary Ability Specialties may also overlap with a Secondary Ability (even if you do not have any dots in that Secondary Ability)
Ability | Approved | Rejected | Unreviewed |
---|---|---|---|
Alertness |
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Athletics |
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Awareness |
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Brawl |
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Do |
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Dodge |
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Empathy |
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Expression |
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Intimidation |
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Kenning |
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Leadership |
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Martial Arts (Hard Style) | |||
Martial Arts (Soft Style) | |||
Primal Urge |
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Shentao | |||
Streetwise |
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Subterfuge |
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Animal Ken |
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Crafts |
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Drive |
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Etiquette |
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Firearms |
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Kailindo |
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Melee |
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Performance |
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Security |
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Stealth |
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Survival |
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Technology |
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Academics |
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Bureaucracy |
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Computers |
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Cosmology |
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Enigmas |
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Finance |
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Gremayre |
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Investigation |
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Law |
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Linguistics |
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Lore Bygone | |||
Lore Changeling |
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Lore Demon | |||
Lore Fera | |||
Lore Garou | |||
Lore Kuei-jin | |||
Lore Mage | |||
Lore Mummy | |||
Lore Sewer | |||
Lore Sorcerer/Psychic | |||
Lore Spirit |
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Lore Vampire |
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Lore Wraith | |||
Lore Wyrm | |||
Medicine |
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Occult |
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Politics |
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Research (Demon) |
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Rituals |
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Science |
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Known Secondary Ability Specialties
Ability | Approved | Rejected | Unreviewed |
---|---|---|---|
Artistic Expression |
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Alchemy |
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Blacksmith |
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Body Crafting |
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Cooking |
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Dream Lore |
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Herbalism |
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High Ritual |
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Larceny |
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Meditation |
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Lockpicking |
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Music |
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Repair |
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Sense Deception |
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